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Sonarc is an artistic computer game based on the manipulation of sound in a 3D landscape by Espen Sommer Eide and Stian Remvik. In an “open world” structure, sound objects can be manipulated in different ways and put together into music and sound collections, as well as being the starting point for creating tasks that need to be solved.

Espen Sommer Eide (1972) is a composer and artist based in Bergen. Using music and sound as both method and medium, his artistic practice involves long­ term engagement with specific landscapes, archives, languages and rhythms, with an experimental approach to local and embodied knowledge. In addition to installa­tions and performances, he has been a prominent representative of experimental electronic music in Norway, with main projects Alog and Phonophani, and a string of releases on the labels such as Rune Grammofon, FatCat and Hubro.

Stian Remvik (1982) is a game developer and programmer. Remvik graduated with a bachelor’s degree in visual communication from the Bergen Academy of Arts and Design (2010), and has acquired knowledge and experience of programming and implementing technical solutions in art projects through his involvement with BEK. In 2018 he launched the game GumGun, and in recent years he has developed and shown his own computer animations in exhibitions. Remvik has developed several apps, including BITWaves for BIT20 Ensemble and an app for the performance Post-Capitalistic Auction.

Sonarc is supported by Arts Council Norway and BEK, Bergen Center for Electronic Arts

StatusPrototype
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsstianremvik, materialvision
Tags3D, artgame, Creative, Experimental, norway, Open World, Sandbox, Third Person, Unity

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Click download now to get access to the following files:

Sonarc-Win.zip 147 MB
Sonarc-Mac.zip 144 MB

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